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Old 09-25-2014, 12:36 PM   #309
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Quote:
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Agreed! This is why I really like the Destiny app because it gives in depth statistics. If somebody wants to brag about their KD ratio alone we can simply view their split stats to see exactly how much "skill" they have. As you've stated I agree that if you're going to play a game mode then play it for it's objective. KD ratio isn't the only stat to consider, but it is a very important stat. It shows efficiency. For example your control scenario. Do you want somebody who captures zones efficiently or just keeps going full speed getting slaughtered over and over again allowing the points to snowball for the other team?

Exactly. I'd much rather have a guy who can clear out a zone, capture and then defend than I guy just running around neutralizing and capturing objectives.
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Old 09-25-2014, 12:37 PM   #310
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Nine vendor better have some gud sh*t tomorrow.
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Old 09-25-2014, 12:42 PM   #311
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I wonder if 13 strange coins is the default price for an item like last week.
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Old 09-25-2014, 12:45 PM   #312
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23 for primary, 17 for heavy, 13 for armor, and I have no idea what it is for special.

Which if the Nine is a RNG code, then assuming that this week will be a special weapon is a bit presumptious.

Althogh Icebreaker or patience and time would be awesome to have. Meh on pocket infinity.
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Old 09-25-2014, 04:06 PM   #313
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So, upcoming weapon changes:

Quote:
Originally Posted by Bungie
Exotic Weapons
Exotic Weapons are designed to look, feel and sound overpowered, but to not actually break the game. We hope these weapons challenge the way players think about their loadouts and expect their idiosyncrasies to sometimes be a little frustrating. We find ourselves wanting to collect them all and hope players feel the same way.

Not all our Exotic Weapons currently live up to this promise. In particular those weapons received from completing exotic bounties including Thorn and Bad Juju have disappointed many of us who have gone through the great effort to obtain them because, despite looking and sounding amazing, they feel underpowered. We're here to offer some advice: don't shard those guns. Their time will come.

Auto Rifles
The Auto Rifle archetype is designed to appeal to players who like to throw up a wall of bullets and not worry if a few miss their target. It is intended to inflict sustained damage at close to medium range, but to lose effectiveness at longer ranges.

Today the Auto Rifle is too effective at long range, even beating Scout and Pulse Rifles in some circumstances. Expect stability and/or damage adjustments to the Auto Rifle to address this in the weeks ahead.

Scout Rifles
Scout Rifles are for players who like to keep their enemies at medium range and hate to miss. They are intended to be an awkward weapon to use at close range but to be dominant-- as long as you land your shots-- at medium and longer ranges.

Scouts just aren't hitting hard enough today when compared to other precision weapons. We'll be addressing this soon.

Shotguns
Shotguns are for those situations where you need to deliver a massive spike of damage, right now, to the thing standing next to you about to do you harm.

Today shotguns are effective beyond their intended range, especially when upgraded with that intention. Expect changes soon to address shotguns which push the envelope of what it means to be close quarters.
Good.
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Old 09-25-2014, 04:11 PM   #314
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I like these upcoming weapon updates seeing as I've already abused some of the problems they're addressed. I have an auto rifle that fires at a slower rate when you ADS causing it to be more effective than most scout rifles and allowing me to not even have a second thought of modifying my loadout during mid to long range combat.
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Old 09-25-2014, 04:16 PM   #315
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So, upcoming weapon changes:



Good.
So nothing about pulse rifles, hand cannons, etc? I really wish you could equip a sniper rifle and shotgun at the same time. Those 2 plus a machine gun as your heavy weapon would probably be a good combo for a lot of situations. Especially if they upped the shotgun ammo carry ability.
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Old 09-25-2014, 04:22 PM   #316
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So nothing about pulse rifles, hand cannons, etc? I really wish you could equip a sniper rifle and shotgun at the same time. Those 2 plus a machine gun as your heavy weapon would probably be a good combo for a lot of situations. Especially if they upped the shotgun ammo carry ability.
Working as intended, I suppose.

Get a Universal_Remote. Then you can have your shotty and sniper.
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Old 09-25-2014, 04:22 PM   #317
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I need to stay out of this thread at work. All I am doing now is watching the hours until I can get home to play Destiny.
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Old 09-25-2014, 04:26 PM   #318
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Working as intended, I suppose.

Get a Universal_Remote. Then you can have your shotty and sniper.

Yeah, I started trying a pulse rifle a couple days ago and really like it. Before that I was on the scout rifle kick. Haven't been a big fan of the shotguns because you have to give up the sniper and I really like having that because it allows me to scope out an area from a distance before I go charging in and allows for those precision shots when you need them.
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Old 09-25-2014, 04:39 PM   #319
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I need to stay out of this thread at work. All I am doing now is watching the hours until I can get home to play Destiny.
That's like every day for me. Or in /r/destinythegame

And then when I get home I have to take care of the kids.. and I have another four hours or so until I get a chance to sit down and play.

Having priorities in order sucks sometimes.
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Old 09-25-2014, 05:14 PM   #320
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I welcome these changes. Hopefully change things up in PvP.
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Old 09-25-2014, 05:20 PM   #321
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Maybe the auto rifle *cough assault rifle* will finally have the characteristics of one! YAY!
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Old 09-25-2014, 05:37 PM   #322
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They also lowered Engram drop rates, but addressed (don't know if they made a legendary engram garuntee a legendary item) the horrible engram decryption.

Also they made the addressed the "loot cave". Now the spawn time is 40 seconds.

Also dismanteling the rewards from queens missions do not give shards/energy anymore.
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