10-22-2011, 08:12 PM | #15 |
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I haven't played both, so I can't say which I prefer really. What I can say is that since Forza 2, I've been swayed over. Played GT a ton up through 4, and then decided I didn't care to own a PS3 and an Xbox 360.
What I can say is that almost everyone I know that has both have now stopped playing GT5 and switched over to Forza 4. What I also can say is that Forza 4 is a great upgrade in presentation, technology, graphics, and lighting over Forza 3. Been playing 4 almost every night since it came out. edit to chaoskaze's post: Burnout is still the best arcade racer of all time, imo. |
10-22-2011, 08:21 PM | #16 |
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That's actually the same thing that happened to me. Through GT1-4 I was a huge GT fan, because it really was the best racing game out there. When Forza 2 came out, I had the opinion that they were both roughly equal (F2 and GT4). Then after F3 came out and GT5 was still being delayed, I entirely switched over to Forza. Now that F4 and GT5 are out, I've compared them and the Forza series really has passed GT IMO.
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10-22-2011, 08:53 PM | #17 |
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so how about F4 vs gt5 driving physics?
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10-22-2011, 09:13 PM | #18 |
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10-22-2011, 10:08 PM | #19 | |||||
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The Veyron in the videos above were GT5 and Forza4, not Forza3. And GT5's Standard Veyron looks the same as Forza4's Veyron. Not all standard cars look like crap in GT5 though so they have varying levels I reckon. The ported over ones are far and few, I honestly have never seen anyone other than AI drive a ported over car. Quote:
I'm a little disappointed that they didn't change the AI, and they still have permanent active steering in it. It shows me that they still are not ready to step up to cater to the more mature and more serious racers. I'm going to have to hold off actually buying a 360 and perhaps only rent it and go over my boy's house. I will be playing it with a scrutinizing hand though, just being honest. I'm about feel and handling of the car. If the cars still float like Forza3 on the road surface it's not even close to being better. I'm a simple man when it comes to visual aids (car customizing) and 100% about driving physics. I have Shift 2 also and it is VERY nice on the visual aids and car modeling. But that game pisses me off to no end and negates the cars you drive because the handling is FUBAR! |
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10-22-2011, 10:13 PM | #20 | ||
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The reviews and comparo videos is what's causing me recant of wanting to buy a 360 so I can play this game. If it's a better Shift 2, then it won't make it through my door. Headlight painting doesn't give me much hope though. That's some Ricer shit right there.. Quote:
I did the same thing too when Shift 2 came out. I put GT5 down and put time in Shift 2. Then slowly started hating the game and went back to GT5. Now I only play Shift 2 JUST so I can finish the game and get it over with. This one race pissed me off to no end, because it embodied everything crappy about the whole game in one race. |
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10-22-2011, 10:13 PM | #21 |
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Tonight, first time I've played Forza 4 (my friend bought it). My feedback on Forza 4? Not bad... but is it better than GT5? IDK, they both of pros & cons. I can see why a lot of ppl are saying Forza 4 is the best racing game (so far). I'm used to GT5, so had hard time get used to the controller & the physics, but it was entertaining.
Bottom line: If I have xbox am I gonna buy Forza 4? Absolutely... but am I gonna play long as GT5 have? Don't think so... that equal to GT5 is better? No, they're both good in different areas. |
10-22-2011, 10:24 PM | #22 |
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^^I ask myself sometimes...Is there an end to GT5? I still haven't even completed the game and I've been playing it on a regular since it came out. It's just MASSIVE in Content.
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10-22-2011, 10:42 PM | #23 |
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i dont know about that. i think things just kinda get impossible or really have diminishing returns. there really isnt any driving factor once you get the redbull car. i cant see myself doing any endurance races anymore and the nascar race at daytona is pretty fucking annoying
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10-22-2011, 10:51 PM | #24 |
4G63 & Rotary
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I was a hardcore GT1-3 fan until I got Forza1 on my Xbox. The two games were night and day different back then. Sony's tried to play catchup with GT5, and they're not too far behind in the important categories, but they're still more focused on the pretty factor and less on the overall gameplay and IMO physics too.
With this generation of consoles, the 360 will always be at a hardware disadvantage, but they make cutbacks where they're least important. I'll take a game that isn't as aesthetically pleasing, but has more user friendliness with its features and driving realism over a graphically superior game with more of the same. GT5 has a higher quantity of cars, but Forza4 translates them to a videogame model much better. This is the first console game I've purchased in over 2 years. I had no intention of buying it either. I went to Best Buy to pick up some blank BDRs and they had a Forza setup next to the GT5 setup. Using the Speed Wheel on the Xbox with the Kinect head turn following thing(what's that called?) was SO MUCH more fun than the GT5 steering wheel. Forza is a racing game and GT5 is a game for photographers to take pictures of cars, as a game even Forza 3 was better IMO. Polyphony focused too much on graphics and not enough on gameplay. Reminds me of SquareEnix's latest FFXIV disaster. Also, that AI comparison video isn't exactly fair. There was a glitch with Forza that made the other cars ignore your car when you applied the brakes. I'm running the exact same test with the F40 and nothing is crashing into me no matter how close to or far from that curve I am. Give Forza some time and a few content patches and it'll be head and shoulders above GT yet again, in all departments other than graphically. New game vs 3 year old game, 3 year old game will be more polished every time. |
10-22-2011, 10:54 PM | #25 | |
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10-22-2011, 10:57 PM | #26 | |
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Now in Forza 4, the cars get squirrely with all of the assists off and sim steering turned on. However, if I spin, I know why I spun and I know it's my fault. And I know how to fix it next time. Also this was fun lol: |
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10-22-2011, 10:58 PM | #27 | |
4G63 & Rotary
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Like Fatoni said, diminishing returns plays a huge part on "completion" status. Make something impossible and you'll never be 100% complete. If you want it to be enjoyable, set realistic goals that players actually want to complete. |
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10-22-2011, 11:12 PM | #28 | ||||||
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I really think you need to go away and play the game before you try and make arguments that you clearly know very little about (Not being a **** here, you do need to go and try it IMO)
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It's possible to not go into at all... 1 of about 10 points on each car in Autovista are narrated by Jeremy, the rest is the other narrator of Forza. The races have no narration (as far as I can remember, and there definitely isn't someone telling you when to go!). IIRC you can turn the speech right down as well. This game is nothing like Shift 2 IMO. Quote:
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The first time I put Forza in (5 or so days after UK/US release) there was an update for it... Not sure what for (probably bug fixes), but we do get free updates... It's just extra car packs that aren't free. Quote:
Road feel is a lot better than Forza 3... Not perfect, but they're getting there. Once again, Shift 2 is NOTHING compared to this game.
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