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Old 11-01-2021, 02:58 AM   #3221
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I just didn't want to hang a giant chunk of metal cantilevered off my CPU.
The mass of some of the cpu coolers has gone way over the top. Sticking a 1kg or more mass times its height? off a motherboard does not feel me with confidence.
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Old 11-01-2021, 03:03 AM   #3222
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Uninstalled HZD at 128 hours. Came to a boss fight I couldn't be bothered with. At this point in time I don't know if I feel inclined to revisit it again.

Now playing Days Gone.
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Old 11-01-2021, 05:28 AM   #3223
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The weirdest thing about Days Gone is the flashlight. One turns on the flashlight and the beam appears at what ever it is you're looking at but there is no source for the light. If you look at the character from the front the beam appears behind him.The protagonist isn't holding a flashlight nor wearing a headlight, the beam just magically appears.
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Old 11-01-2021, 07:28 AM   #3224
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Uninstalled HZD at 128 hours. Came to a boss fight I couldn't be bothered with. At this point in time I don't know if I feel inclined to revisit it again.

Now playing Days Gone.
Haven't reached that point in HZD, but I despise grinding boss fights, they serve no real purpose as far as I'm concerned. That's when I'm likely to wait until I'm leveled way up, then switch to "Easy" on the difficulty level to get through that fight although I typically play on one level below "Yea, you'll never finish this".

There was a game I played years ago (and now can't remember which one it was) that once you had attempted 3 times would ask if you wanted to "skip this fight" or something like that. There was obviously a XP and Level penalty for it, but you could at least move on. That should be a standard feature in 1P campaigns. Ironically, in that game I never had to use that feature.
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Old 11-01-2021, 01:34 PM   #3225
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There is A LOT of stuff to do in FC6. Certain elements that I can appreciate.

1. Building your camp; if you invest in the hideout network. Comes in really handy if you want to fast travel to a new location where you haven't cleared the anti-aircraft weapons. This also mixed with Guerrilla garrison and La Cantina. Gain buffs for 3 hours and have a guerrilla equiped with great weapons, which also allows you to buy new weapons, which brings me to my next point.

2. WIDE variety of weapons, something that was very lacking in FC5. The special weapons are more than just a fancy skin, some let you reload faster, increase damage when aimed, move faster, etc. Only downside is that you can't modify them.

3. Special Operations, if you thought there was an endless amount of side missions, how about adding more side missions to your side missions? this is a great and only way to gather advanced materials for better silencers and sights.

4. Los Bandidos, sort of like AC-Brotherhood. Send a team to clear out areas and gain special weapons and materials.

5. Lots of Easter Eggs to hunt.
6. Perks, not only on your weapons, but your equipment. Then there's the Resolver (Stick with rocket launcher) weapons that can carry a wide variety of goodies whenever you're in a pinch.


I often get a little overwhelmed with the size of the map and the amount of missions that I forget this is sort of a good thing. yes, it is repetitive at times, but offers some variety. Plus tons of opportunities to explore Yara which is almost breathtaking in its environment. I have to hand it over to Ubisoft when it came to think about guerrilla creativity on vehicles. One of the helicopters is two giant industrial fans, and it gets started with a light switch and breaker. The weapons sights is just a wire with a piece of plastic in the middle.
I'm still a little skeptical on the companions, right now I have Chicharron (Rooster), kinda useless like El Guapo (Crocodile), Boom Boom (Dog) is okay. I used to love having Peaches (Cougar) and Cheeseburger (Bear) in FC5 because that thing wrecked entire camps with ease.



I try to play it in one hour sessions since my main go-to is Warzone, so whenever I get bored of hearing about how my mom sleeps with every 11 year old, I hop on FC 6.
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Old 11-01-2021, 01:48 PM   #3226
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Moving from FC6, anyone else getting the new GTA: Trilogy? I'm mostly excited about San Andreas, the graphics look spectacular. Not sure what happened to Vice City, made Tommy and Co look like Fortnite characters. Something better could've been done.
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Old 11-01-2021, 02:01 PM   #3227
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Moving from FC6, anyone else getting the new GTA: Trilogy? .
I tried really hard to like GTA-5 but I just couldn't get into it. Open world driving games apparently isn't my thing.
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Old 11-01-2021, 02:22 PM   #3228
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I tried really hard to like GTA-5 but I just couldn't get into it. Open world driving games apparently isn't my thing.
. .

Driving game... That's funny.
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Old 11-01-2021, 02:34 PM   #3229
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. .

Driving game... That's funny.
I didn't say it was a driving simulator, that's a different thing.

Well, let's just say there is a lot of vehicle movement in it, and it's core to the story. Most challenges involve a vehicle with wheels with very poor controls.

I mean it's right in the name of the game.
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Old 11-01-2021, 03:11 PM   #3230
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I didn't say it was a driving simulator, that's a different thing.

Well, let's just say there is a lot of vehicle movement in it, and it's core to the story. Most challenges involve a vehicle with wheels with very poor controls.

I mean it's right in the name of the game.
Yes there are vehicles in it, bit it's really more of a criminal RPG than a driving game. I picture the title referring more to the crime of the same name than actually caring about driving the cars you steal. NFS and Forza are driving games. GTA and Saint's Row are RPGs with cars.
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Old 11-01-2021, 03:22 PM   #3231
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NFS and Forza are driving games. GTA and Saint's Row are RPGs with cars.
I played almost all of the Saint's Row games without suffering through their driving mechanics. I could jog, or fly, or do other modes of transportation.

It's unavoidable in GTA. That's the difference. Maybe I just didn't play long enough.

Well, except for tanks. If the games have tanks I'm all in. If I'm playing multiplayer with my kids in a game that has tanks they are usually screaming "Oh god, Dad found another tank, everyone hide!"
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Old 11-01-2021, 04:01 PM   #3232
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I played almost all of the Saint's Row games without suffering through their driving mechanics. I could jog, or fly, or do other modes of transportation.

It's unavoidable in GTA. That's the difference. Maybe I just didn't play long enough.

Well, except for tanks. If the games have tanks I'm all in. If I'm playing multiplayer with my kids in a game that has tanks they are usually screaming "Oh god, Dad found another tank, everyone hide!"
Cheat codes for tanks and harriers was what made San Andreas and vice city particularly fun for me...
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Old 11-01-2021, 05:52 PM   #3233
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GTA:
Some of the YouTube clips featuring GTA random events have made me laugh.


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Old 11-01-2021, 07:41 PM   #3234
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Haven't reached that point in HZD, but I despise grinding boss fights, they serve no real purpose as far as I'm concerned. That's when I'm likely to wait until I'm leveled way up, then switch to "Easy" on the difficulty level to get through that fight although I typically play on one level below "Yea, you'll never finish this".

There was a game I played years ago (and now can't remember which one it was) that once you had attempted 3 times would ask if you wanted to "skip this fight" or something like that. There was obviously a XP and Level penalty for it, but you could at least move on. That should be a standard feature in 1P campaigns. Ironically, in that game I never had to use that feature.
But then what is the point of CHOOSING to play a harder difficulty?
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