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#15 |
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2.1L 3SGTE
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I love the Spirit R.
![]() also, here's an article for you guys: http://www.motortrend.com/features/c...o_5/index.html
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1991 MR2 Turbo - 2.1L high compression stroker 3SGTE
2006 Tacoma 4x4 TRD Off Road - All-Pro front bumper, Old Man Emu shocks, Old Man Emu HD front coils, All-Pro leafs 1990 240SX Coupe - sold 2008 Civic Si Sedan |
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#16 | |
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Banned
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I like customization in NeedForSpeed and "arcade" racer games. I have a different respect for GT5 however and do no wish for that feature to be within the game. To a degree yes I want that in GT5, but not to the extreme like it is in NFS and Forza. I don't want a bunch of custom engine swap options, bunch of decal choices...etc. I spend most of my time racing (even in NFS) than I do with making my car look pretty. Don't have to be a fan boy, the evidence is all there man. Go look at the videos. GT5 is about racing, not about making a Civic into a RWD car and trying to drift it. |
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#17 |
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RaggedEdge Autosports
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I look at customization like this, why not be able to do anything I'n the game that you yourself could do I'n real life, I.E. Engine swaps, FWD to RWD or AWD, now all it needs is diff company swaps, like Toyota to Nissan or Nissan to Mazda. But to me that's realism. Not being able to alter stuff like that just puts limits on things, as where that kind of customization is much more limitless then vise versa
The fan boy comment was because of the fact that I don't think you have given Fza3 any credit, just GT5... Where as snaps has given props to GT5 on several occasions, just saying if I'm wrong please let me know
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Red JZA80 APU Supra 800whp
White 07 Turbo Si 411whp *RIP* ![]() |
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#18 | |||||||||||
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Banned
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Go tell that to Sebastian Vettel, or Sebastian Loeb.
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-In accurate physics Are two major parts that would deter someone away from using FM3 to familiarize themselves with a track. If we are just talking consoles then you want the most accurate representation of that and it would be GT5. If you talking over all, then the PC SIMs are true simulators that people use to get hard core racing feedback. Quote:
Give me no cockpit then. Quote:
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Youtube search GT5 vs Real Life, you get 616 hits. Do the same for Forza and you get 168 hits. You also get videos of people doing overlaying laps to compare to the same laps in GT5. No video like that is done for FM, if they did you would "really" see the inaccuracies of the track they produce in FM. Of course I track race in real life (evident by my sig pic). Quote:
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Tracks? Again, give me quality over quantity. If I had a choice to race on 5 different tracks that were down to the pebble of rock on the road surface in detail vs 10 tracks that were only about 80% accurate, I'll take the 5 tracks. LMost likely will be converted to a Premium model with an update. |
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#19 | |
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Banned
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I don't agree with your idea of customization. You can't do everything yourself in real life, for one rules and regulations would prevent it in racing events, and two it would bring the "ricer" to the series with stupid graphic renderings. That's what I would like to keep away from GT5. Turning it into a kiddie game. It's not meant to entertain first and then race second. It's meant to teach about motorsports first and then race and then customization is just a little feature tossed in there. I have given it credit, I've played it. Find it hard to get past the waterboard colors, but I did play it. I've never said FM3 was a bad game or that it sucked, so don't get me wrong. I just said it caters to a different individual than the average GT5 gamer. A lot of the kids who were playing NFS and Forza have gotten into that Livery editing and making your car look cool, and trading with friends thing. Then they talk crap about GT5 because it doesn't have that. They came over to GT5 thinking it was simply another Arcade racer....there are countless threads on GTPlanet of kids thinking just that, so they create threads about how hard the game is.....LOL. And how they can't GOLD a certain License or Special Event. It challenges you to DRIVE the car. They get use to that "Arcade" feel and don't know how to handle GT5, so they flame on it...lol. Just need to learn to freaking drive like real people and not crashing and hitting the rewind button to make it all better. Which is another thing I find funny. People complain about the Damage now after they requested it....lol. Damage in GT5 you can't simply back up and hit rewind. I'm so happy they decided against putting in a Rewind button in GT5. |
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#20 |
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Banned
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And all Truth Be Told, these two games shouldn't even be compared to one another. They deliver different philosophies, different experiences and cater to different demographics of gamers.
FM fans will more than most, not like GT5. GT5 gamers will more than most, not like FM. It's not that they are fan boys (although some exists), it's that they get two TOTALLY different experiences with them. The problem is when an FM fan seeks that experience out of GT5 and tries to slam the game because it has a completely different philosophy of development. And vice versa, some GT fan boys slam FM3 when they seek they seek the experience they get from GT5 only to come up short. I try and make my opinions based on actual data and facts though. I race on the track on a regular basis. I like customizing my own car in real life, but as mentioned I do not want that same level of customization in GT5 like there is in FM3. I focus on racing over all else. GT5 is about racing, that's why it caters to me more because it strives to provide the same feeling I get when I'm on the real road course, rather than just simply entertaining me. |
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#21 |
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Banned
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Not that I'm taking a shot at Forza, but I just find this to be the dumbest idea and waste of time Turn10 spent pursuing.
Why on earth would you want to drive with an imaginary steering wheel? What you going to get Force Feedback from the "Air"...lol. It's about the money and entrainment first and about providing true authentic racing feel second. |
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#22 |
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RaggedEdge Autosports
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See I don't agree on the customization, And yes a skilled person with the right tools and knowledge can do anything, and if it's a concern about certain specs for races, then it's could just go off of power to weight ratio, just like most of the others do. And once again not for all the ricey colors and graphics you can add but at the same time, who dosnt like designing there game car like their actual ride, and if you have CF hatch or roof or what ever, they don't always have that stuff, there for custom graphics=detail. But again I'm not all about the graphics but its not a bad thing.
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#23 | |
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Banned
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Then we can agree to disagree. Not everyone is skilled, not everyone has the tools and not everyone is mature to create and race in a fashion like you find on a real track. Again, GT5 is created from the mentality of Race first and bring an immersion into automobiles while customization (in terms of coloring your ride and doing engine swaps) second. Forza is Customize first, race second. I'm not into that and thus do not agree on your ideology about customization. In the real world, Race teams don't go doing RWD, AWD and engine swaps all over the place. The closest they get is Livery of their cars. But that other stuff is for pure entertainment. Real world Formula Drift rules do not allow you to convert a FWD to RWD and compete. Real life racing series have rules and regulations. This type of Free roam do whatever you want and we will just base everything on power to weight....does not exist in the real world. There is no such racing series that allows this. |
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#24 | |
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RaggedEdge Autosports
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Not to mention the Titan powered g35, or the Mult SR20 corrola's..... Need I continue?
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Red JZA80 APU Supra 800whp
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#25 | |
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Banned
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The Scion tC is not a FWD chassis. FWD chassis can not be converted to RWD to compete. AWD chassis are allowed conversion to RWD and of course RWD chassis compete in FD. tC gets it's chassis from the AWD Toyota Avensis. Drifting is not racing, I said racing series that allows these. Secondly, the new rules for FD is causing a lot of the V8 swapped cars to go back to their original motors (new firewall rule). So.....Tanner will not be running the TRD Nascar motor next season. He will be joining Ken Gushi in running the factory 2az motor from the tC...which brings it back down to earth (Ken Gushi's RSR tC was already running a factory tC motor at 600whp). |
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#26 |
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RaggedEdge Autosports
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You say you don't mean drifting, but you stated I'n your last rebuttal
You know what I just noticed.... Where the hell is snaps today
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#27 | |
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Banned
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I did not say "I don't mean drifting". I said in my original statement was " There is no such racing series that allows this." Drifting is not a racing series. It is a motorsports series, but it is not racing. Which interesting enough is the only "motorsport" to which you can find a fraction of what Forza brings in terms of livery and engine swaps. However, even in Drifting, you are governed by rules (such as no FWD to RWD conversions). Like I said though, GT should not be compared with FM. |
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#28 | |
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Banned
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While we are on the subject:
GT5 just got a new update! v1.05 just released. http://www.gtplanet.net/gran-turismo...available-now/ So, if you don't mind, I'll excuse myself while I check out the new goodies which are: Quote:
The Section in bold is the series they started where the winner of the region (south, east, north, west) will go on to compete for a chance at becoming a real world team racing driver. |
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