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Originally Posted by SnapOv3st3r
IRL it only stops accelerating at 130. That is not where its fuel cut is though. It will reach 170.
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Whoops, sorry my bad then.
Quote:
Originally Posted by Davyator
I purchased Forza 4 and played with the FR-S for an hour last night. It was a blast. How can I take full advantage of the model? In other words, what options should I set, etc?
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So far with my tinkerings I've noticed this is a very interesting car to modify. First instinct dictates that you simply beef up the engine and you do do that for the most part, particularly if you keep it in C but there are a few exceptions if you venture outside the original class.
Because it has such low torque the acceleration isn't quite as good as a similar car (i guess N/A inline fours just make more torque? Perhaps because the downstrokes go with gravity) but it's weight does help in that department. The tires are poor of course and the brakes aren't all that large so i threw on street level tires and brakes as well.
Because it's a fairly low weight car to begin with braking and grip isn't really too big a problem but you do need to make sure they keep up with the rest of the car once you hit the upper 250s (my B class has ~280) since they originally engineered these systems with low power and torque in mind. Basicly i gave brakes, tires, and weight reduction street level upgrades as the only other MAJOR mods other than beefing up the engine. I feel you would want to continue doing that as you go higher.
For now i quite like the centrifugal S/C. I'm kinda bummed they don't have a proper twin screw though, although that would probably be stretching real world physics a little too much.

I'm so frustrated though my college summer course has a midterm on Thursday so i can't just sit down and play with it all week like a want to.