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OK Old Gamer Dude Rant of the Day...
Here's things that hack me off in open world games....
Only being able to track one objective at a time. At minimum you should be able to have one major and one side quest active on your map at the same time. Preferably you should be able to activate multiple or all if that's what you want.
Games that don't track stuff that impacts a quest unless the quest is active. Example, Horizon Zero Dawn does not count specific kills against the Weapons Tutorial quests unless it's active. I've trapped several dozen enemies with trip wires, but it only counts against the three in the tutorial if I activate it first.
Just like you can buy maps against resources, you should be able to buy maps, or some other device, that shows the location of all side quest givers. I'd be OK if there was a requirement to complete the main quest first, but I shouldn't be left not knowing if I did every possible thing I could have done.
Auto-generated repeating quests need to have a limit unless they are integral in the main quest, which they never are.
You should be able to save anywhere, including in the middle of a boss fight.
OK that's enough for today.
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Olivia 05/03/2012 - 01/06/2024. 231,146 glorious miles.
Visit my Owner's Journal where I wax philosophic on all things FR-S
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