I got coaxed into playing Ghost Recon Breakpoint finally. While we've been doing the "immersive" play through, it is abundantly clear it was designed as an RPG first and tactical shooter second. But as much as it pains me to say it, I'm actually having fun with the game. My only real qualm is some of the glitches and the fact that the creators couldn't get simple details correct. Oh, and bullet drop. I'm spoiled by ArmA 3 where I can hit something at 500m if I choose. This game, I can't even hit someone at 250m without aiming way over their head.
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