02-04-2020, 11:29 PM
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#35
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Member
Join Date: Oct 2019
Drives: 2020 Toyota 86
Location: Hoth
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Quote:
Originally Posted by M0nk3y
One of the main things often overlooked is the added travel one would gain in the rear of the car with removing the compression assembly from the bottom of the shock. These cars already have limited travel, so freeing up that travel (IMO) is something of added benefit.
Personally, I'm at the opinion that 2WR valving is better than 2WNR. 2WNR graphs from what I've seen are just not desirable for my application. Stratcaster outlined it pretty well. If you have dyno's from your shocks - I'd like to compare against mine. Mine are not OE builds anymore, they have been rebuilt to reduce initial nose-in with revalving and coated pistons because one of the main issues you pointed out - dramatic range of valving is not preferred. I'd rather have 10 usable clicks for my given spring rate and setup vs 2
Finally, something often overlooked but 2WRs have a schrader valve which allows for gas pressure adjustments via a N2 bottle. Changing gas pressure can help fine tune setups onsite.
Just IMO/YMMV - I simply was stating if you're spending that amount of money, it may be worth saving up a bit more for some stuff that I think is of added benefit.
Setup - 400/350, 17x9, AO52s (I just picked up some scrub R7s for HPDEs). Non-Aero since I'm still legal STX setup but I'll be doing TT this year.
FWIW - My laps at Mid-Ohio Club Course in Oct (50F ambient) on BFG Rivals were 2 seconds quicker than an AER FRS w/Aero when they ran in September. I think we can all agree driver mod will make any shock platform work /shrug
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Do the remotes give you more rear travel in CS/DS or only STX?
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