Quote:
Originally Posted by Td-d
stugray - that is basically the way - and both RR and Ecuflash recalculate the checksum (there are 7 in total if I'm not mistaken). Another, less elegant way was to actually disable the checksum checking routine in the rom (RR used to do this).
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A01G ROM has 12 checksum blocks filled with 5 blanks starting (17 total) at 0x13F500
RR date stamp gets inserted at 0x13F5CC