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Old 01-22-2012, 01:44 PM   #23
WingsofWar
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Quote:
Originally Posted by Snoopyalien24 View Post
Well that I can tell lol. But, I mean does one have to take every single measurement and ratio it or kinda eyeballing it?
basically you start off with a blueprint or reference plates made from images. and work out the shape.

so..all you really need is something like this to get started









if you want to try out 3d modeling..id start with blender or google Sketchup since its free. If you want a powerful 3d rendering tool 3Dsmax is probably the best among the programs..unless you plan on doing animations..then its Maya or nothing.
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