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Track experience, goals (ultimate lap times, driver education, wheel to wheel racing, daily driveability, etc), budget, and rules/laws are basically what helps to dictate a track car build. From there you pick a tire and come up with a plan. - Andrew (Rocket bunny is the wrong choice for anyone that cares about aerodynamics anyway) |
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Tracking my car actually made me spend less money on mods. Tires, pads, and maintenance is where I kept it. It was hard to justify spending money on parts when I was keeping up with or passing up dudes with suspension and engine mods (super duper fun). Not to mention, I still have lots of improving to do as a driver. <--This is the part that a lot of people have trouble accepting, and try to mask it with unnecessary mods. However, I understand both ends of it. Different strokes I guess...Get out there and have fun:burnrubber:
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Im the kind of person that if I'm going to start running ill get the best pair of shoes i can get for money ;) If its something that should make me go slow its my physic cause thats what I'm running for to improve. But here i should prolly go stock from start and learn the car and handling but still, its a lot of fun to improve something and make the car look better so little something here and there i think i would go with anyway. |
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If you want some modding fun then stick to the cosmetics at least until you learn the car. since cosmetic mods are subjective to taste you can go to town and change whatever you want regardless of track or DD. |
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