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Old 01-12-2010, 06:57 PM   #43
Axel
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Old 01-16-2010, 08:00 PM   #44
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good news as far as clarity in GT5 is concerned...
I have just read that GT5 will have 500,000 polygons per car!! gt5p had 200,000. Of course the release date is also delayed indefinitely... now they just put out demos for the FT-86 LOL!

I heard a rumor they might be waiting for 3D TV... ??

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The original Gran Turismo was a marvel piece of gaming technology back when it launched on the PSOne. With remarkable graphics for the time, the series has since evolved into something much more. While talking with Venture Beat, Kazunori Yamauchi discussed many aspects of the title, but the most impressive definitely comes from the amount of polygons the game is currently moving at. Back when Gran Turismo first launched, the title had cars detailed with 300 polygons. With Gran Turismo 5, they were able to utilize 500,000 polygons in each car.

Kazunori Yamauchi: “We had maybe 300 polygons in a car in the first game. Now we have about 500,000 polygons in each car. Back then, pieces of the car were more like symbols. Now they are real and reflect light.”
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