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04-11-2013, 02:36 PM | #15 | |
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I generally race in third person as well. It's a flat screen, so depth perception and peripheral vision aren't the same for those of us with single displays. |
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04-11-2013, 02:42 PM | #16 |
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I could never really get into the first game. I liked the concept and progression, and the visuals and damage were quite impressive. The gameplay and physics just never managed to feel right to me, though...
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04-11-2013, 03:23 PM | #17 |
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GRID!
another racing game to use on my simrig! I liked the first one, but never got into it, it never seemed to work well with a 900 degree steering wheel
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04-11-2013, 03:49 PM | #18 |
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As much as I like TDU2, the physics in that game are horrendous not to mention the assholish drivers ramming plus driving on the wrong side of the road. I drove around in the Veyron SS a lot just to deter people from trying to ram me.
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04-11-2013, 03:50 PM | #19 |
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Wow now I am 100% sure I am getting this game for the PC. Part 1 has the most realistic high-end drift car physics, and I hope part 2 can do the same. Hopefully no upgrades like part 1 so everyone can be on an even level playing field, save those upgrades for Forza and Gran Turismo.
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04-11-2013, 04:39 PM | #20 |
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wayyyyyy too much wheel spin for Europeans!
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04-11-2013, 04:55 PM | #21 |
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Once they threw out cockpit view i threw the game off my radar.
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04-11-2013, 05:00 PM | #22 | |
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Anyway if it's anything like the last one its going to be arcade-y anyway, so it doesn't really matter I guess. I'd rather stick to iRacing or SimBin stuff personally. |
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04-11-2013, 05:07 PM | #23 |
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The first grid was awesome. A cross between Forza and Need for speed. A perfect fun balance of sim and arcade style and the Best/Easiest drift physics I've played. I hope they don't change 2 to much from the first one. As for no cockpit view. Yeah it's a bummer but it takes a lot of time, effort, money, and could sacrifice other areas of the game. That's the go to but the hood will be just fine. Not every game can be as perfect and detailed as Forza. This game is meant for more fun than hard core racers
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04-11-2013, 06:20 PM | #24 |
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I have the first Grid and it's arcadey so sorry about "second to none" physics with this series, but that's just not true. I will still get it though, cause I did like the drifting on it despite the sorta twitch the cars have to them.
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04-11-2013, 07:45 PM | #25 | |
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This has arcade physics, just look at the "grip" driving, they drifting all over the bloody place. Im sorry but McLaren f1 long tails and GT cars dont drift like that in real physics engines lol. I dont think i saw one shot in that clip that the car wasnt going sideways, we all know thats not the fasts way around a track. Im not saying it isnt a fun game but the physics are also not simulator based thats for sure. |
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04-11-2013, 07:52 PM | #26 |
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Have you guys ever played this game using a G27 wheel with clutch and turning off all the assists? Physics are very close to real and is what I would expect a real race car would feel like. I would bet my money that you guys never bothered to turn assists off, its actually really fun and REALISTIC.
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04-11-2013, 08:58 PM | #27 | |
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The game never to my knowledge even supported clutch input, and only supported h pattern shifter after a patch. Regardless I pressed the clutch oedal anyway, but the 1st GRID is no where near realistic from the way the cars acted and the ffb. Really fun though.
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04-11-2013, 11:47 PM | #28 |
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May 28.
DLC exclusive at Game Stop. Go check it out
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